Sinixium Studios logo

Premium builder platform

Build bigger worlds with
Sinixium Game Builder.

Showcase your full 3D creation platform with a premium website for launching worlds, learning the workflow, exploring the builder toolkits, and guiding players through every major system.

Builder-first workflow Mesh assets + inventory Avatar saving Openworld Builder support
https://sinixium.com/builder
Epic Builder toolkits
Avatar editor preview
4Main launch paths
BuilderPrimary creative shell
MeshUpload, place, edit, reuse
AvatarSave and reload your look

Branded platform sections

Showcase the strongest parts of the builder

These sections highlight the premium parts of your platform that users want to discover first: avatars, mesh tools, world inventory, and Openworld Builder.

Avatar editor mockup

Avatar System

Avatar editing and reusable identity

Create a unique look, save it, download it, and reuse that avatar across builder and game workflows.

Edit appearance Save avatar files Reuse across sessions
Mesh tools mockup

Mesh Toolkit

Upload, place, and edit mesh assets

Bring in GLB and GLTF content, browse the asset library, place meshes in-world, then move, rotate, resize, duplicate, and manage them.

GLB / GLTF Native placement Builder control flow
World inventory mockup

World Inventory

Manage folders, saved items, and imported worlds

Build a library of reusable content with inventory folders, world assets, and rez-ready items for fast world creation.

Folder based Rez workflow Imported assets

Classic mode support

Openworld Builder still has its own spotlight

The website now gives the classic builder-side open world a premium presentation too, so users understand when to choose the older zombie/chunk-style world path.

  • Direct link to the classic builder-side runtime
  • Clear explanation of how it differs from Full Game World
  • Dedicated branded section for the older workflow
  • Useful for players who prefer the classic builder/game path
Openworld Builder preview
Openworld Builder mockup

Platform summary

Everything your Epic website should communicate

Use the website as a premium landing page, a how-to manual, and a launch hub for every part of the builder.

🌍

World Building

Create and refine layouts, place structures, build environments, and shape the overall play space.

🧱

Asset Control

Manage meshes, imported content, builder inventory, and reusable world objects from one visual workflow.

🧑

Avatar Identity

Customize a character, save a look, and make avatar identity a clear part of the building experience.

🚀

Easy Launch Paths

Guide players to Sinixium Game Builder, Full Game World, Openworld Builder, and Chronicle with one clean navigation system.

Quick start

Recommended new-user flow

Keep the first-time experience easy: teach the basics, then direct users to the exact mode that fits their goal.

1

Launch the studio

Begin at the homepage and choose the builder or world mode you want to use.

2

Open the builder tools

Browse inventory folders, upload meshes, and start building with the native toolkits.

3

Save, test, and return

Edit assets, save your avatar, then switch modes to test or continue world creation.