Features

Everything Sinixium Game Builder can do

Use this page to present the builder as a complete creative platform: editing, inventory, meshes, avatars, and multiple world modes.

Avatar editor mockup

Avatar tools

Character editing and avatar reuse

Edit the player look, save appearance choices, and give users a clear way to keep the avatar they built.

  • Edit and personalize character identity
  • Download and reload avatar files
  • Use avatar flows in builder and game-facing modes
Mesh asset toolkit mockup

Mesh tools

Modern asset placement workflow

The mesh pipeline makes the platform feel like a serious 3D builder, not just a simple object placer.

  • Upload GLB / GLTF assets
  • Browse the asset library visually
  • Place, move, rotate, resize, duplicate, and remove assets
World inventory mockup

Inventory

Reusable content and world inventory

Inventory folders make the platform much easier to scale because objects can be stored, organized, and rezzed back into the world.

  • Folder-based object storage
  • Imported world content and asset kits
  • Great for rapid building workflows

World editing

Create environments, shape layouts, and refine the space with builder-native controls.

Advanced panels

Open builder-focused panels and expose deeper systems through a user-friendly website guide.

Full Game World

Use the xworld runtime to test content in a playable environment while still accessing key building workflows.

Openworld Builder

Keep the classic builder-side world path visible and well-explained for users who want that older mode.

Why it matters

Why this builder stands out

Sinixium Game Builder combines the discoverability of a polished website with the depth of a true builder toolset.

CapabilityWhat users getWhy it matters
Mesh Asset LibraryUpload and reuse custom assetsMakes the builder extensible
World InventorySaved items, folders, rez-ready contentSpeeds up repeat creation
Avatar FilesDownload and reload identityKeeps personalization persistent
Multiple ModesEpic Builder, Full Game World, Openworld BuilderLets users pick the right workflow
Embedded ToolsBuilder panels inside the wider ecosystemKeeps workflows connected