Start with Sinixium Game Builder if you want the most builder-focused workflow. Move to Full Game World when you want to test a world live, and use Openworld Builder for the classic builder-side world path.
Help
Help and troubleshooting
Use this page to support new users and answer the most common setup and usage questions.
Upload or select a mesh asset from the library, enter placement mode, click in the world, then refine the object by moving, rotating, resizing, or duplicating it.
Use the avatar save or avatar file download option from the avatar tools. You can then reload that avatar later to keep the same look.
You can launch it directly from https://sinixium.com/builder/xworld/builder-editor/ or use the homepage links.
It should explain builder modes, world inventory, mesh tools, avatar workflows, launch links, and basic step-by-step usage.
