XWorld Builder

Choose a world mode. Epic Game Builder opens the builder/editor preloaded with the packaged full world and imports the packaged world objects and mesh assets into inventory. Empty World and Populated Builder World open lighter builder starts. Full Game World launches the current XWorld runtime. Openworld Builder launches your original builder-side full game world with zombies and chunk loading.

Epic Game Builder = builder/editor loaded with the packaged full world plus imported packaged world inventory and mesh assets. Empty World = flat blank land for building. Populated Builder World = roads, trees, buildings, fences, lamps, and scenery. Full Game World = launch the current included XWorld runtime. Openworld Builder = launch the original builder-side full game world template with zombies and chunked open-world systems.
This prototype stores player profiles and built objects in local browser storage.